Enact / Brand System / Wave 3b · Cosmo v3

Cosmo · v3 · expressions + accessories

v3 builds on the silhouette you locked from v2 — the Modal (head + Signal yellow body band, Susan Kare Happy-Mac descendant). v2 is untouched at design/cosmo-pixel-v2/ for comparison. v3 adds a small smile to the canonical face, then varies face for six expression states (mapped to the bible's six gestures + product moments) and adds four accessories tied to the work Cosmo does (listening to source, reading source, scanning, on-duty).

2026-04-2610 SVGs · 16×16 native
01

Six expressions

Same Modal body across all six. Face varies. Each maps to one of the bible's gesture states + the product moment that triggers it. Body band stays Signal yellow throughout — Cosmo is on duty even while sleeping.

01
At rest
At rest
Default · friendlier base
01-at-rest.svg
02
Listening
Listening
Eyes track incoming source
02-listening.svg
03
Working
Working
Focused dot eyes · no mouth
03-working.svg
04
Delivering
Delivering
Wide smile · eval passed
04-delivering.svg
05
Active recall
Active recall
Happy squint · skill fired
05-active-recall.svg
06
Sleeping
Sleeping
Closed eyes · long absence
06-sleeping.svg
02

Four accessories

Same Modal body + at-rest face across all four. Carbon-only additions (no extra Signal — body band is already the single accent). Each accessory ties to a specific product moment Cosmo embodies.

07
Headphones
Headphones
Listening to source · video / podcast
07-acc-headphones.svg
08
Glasses
Glasses
Reading source · PDF / article
08-acc-glasses.svg
09
Antennae
Antennae
Scanning · curious / receptive
09-acc-antennae.svg
10
Cap
Cap
Operator on duty
10-acc-cap.svg
03

Scale · expression states

Each expression at native 16×16 plus 24 / 32 / 48 / 96 / 240 px renders. Designed at 16, holds at every larger size. Below 16, switch to the Signal block alone.

16 native
24
32
48
96
240
At rest01
Listening02
Working03
Delivering04
Active recall05
Sleeping06
04

Grounds · expressions

Each expression on Paper, Mist, Carbon, Signal. The Modal's Carbon outline disappears against Carbon — what remains visible is the Paper interior with eyes/mouth, and the Signal body band. Reads cleanly across all four grounds.

Paper
Mist
Carbon
Signal
At rest01
Working03
Delivering04
Sleeping06
05

Grounds · accessories

All four accessories on Paper, Mist, Carbon, Signal. Headphones earcups protrude outside the head outline — they retain their Carbon shape on Carbon ground because they're outside the head silhouette.

Paper
Mist
Carbon
Signal
Headphones07
Glasses08
Antennae09
Cap10
06

In context

How Cosmo's expression states read inside actual product chrome — activation feed (right state per row) and sidebar avatar (state changes with what Cosmo's doing).

Activation feed · state per row
Activation feed Live
Active recall — fired
Jeff Su · email triage
YouTube · 12m
Fired 14:02
Delivering — passed eval
Stripe webhook patterns
Article · 8m
Passed 0.91
Working — generating
Karpathy · agents
YouTube · 41m
Eval running
Sleeping — long absence
Postgres index strategy
PDF · 22 pages
Last week
Sidebar · state-aware corner
07

What this gives you · what's open

v3 builds the gesture-state vocabulary the bible specified, plus four product-themed accessories. v2 is preserved at cosmo-pixel-v2/ for direct comparison — same Modal silhouette, different expression / accessory surface area.

Decisions you can make from here

Lock the canonical Cosmo state set: at rest is the default, the other five expressions cover the bible's gesture vocabulary. Pick whether the accessory variants are part of the canonical set (used in product chrome) or only marketing flair (used in social / brand-guidelines surfaces).

Asymmetry pass: none of the v3 SVGs are asymmetric yet (the bible specifies "asymmetry encouraged — slightly tilted poses, off-center features"). Once a state set is locked, refinement adds: one eye drops one row, the smile shifts one pixel off-center, etc. Easy to add; held for now to keep the set internally consistent for comparison.

What's deliberately not here yet

v3 module shape with rounded corners. Could soften the "block" feel further if you want to push friendlier. Currently the corners are sharp, matching v2-05 exactly.

Cosmo-on-Signal-ground variants. When the body lives on a Signal-yellow ground, the band's Signal disappears and the Paper-bodied face floats. Reads OK but not perfectly. Solvable with a Carbon-band variant of each expression for use on Signal grounds — only build if you ship a Signal-ground surface that hosts Cosmo.

Animated states. Pixel art animates well — at-rest can have a subtle breathing motion, listening can have eye-track frames, working can have a pulsing focus dot. Wave 4+ if a use case demands it.